Push back the following six weeks on Mondays, Wednesdays and Fridays. I will do my workouts at work, and that is why I have brought to the workplace sweat shirt and sleeveless Topi. No need to sweat ordinary working clothes and whip out kanssael?jien hajunystyr?it?, if a few drops of your workout progresses from the forehead is pressed. Shared joy is a multiple, so I have half forcibly recruited to the challenge of my colleagues. I wonder how many will remain alongside until the end?Aion
I got the first test, only a shame for two and a half pushups. How embarrassing, but the best starting point to determine whether a training program for the promise of really true. However, I reserve myself the right to change the style of men, women, push-ups, because the mind is a creeping suspicion of too big a piece of haukkaamisesta. The initial test because it felt surprisingly heavy. Muscles do not hurt, but they simply do not have the strength to push the carcass up! After a few painful puserruksen nothing happened. Once and for all.
I am a hundred push-ups site, the lowest caste. As I promised. Hauisten farm is probably satisfied in fat and a couple of paper-thin thread memory of life, then practiced sports. So I am one of less than five punnertaviin and club now has six weeks under the title of progressive training. I will not even take a look at what the advance is made in the next lesson, I do not needlessly harass me. It has been a kerralle then the surprise!
2012年1月11日星期三
2012年1月9日星期一
The Queue: Here, have another cat
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.
The comments of The Queue yesterday wanted more cat pictures. So here's a cat. Specifically, it is Kelly Aarons' cat Alfrado.
Besides humans (which far and away need it the most), which race do you feel needs the graphic upgrade the most? And do you think this will finally - FINALLY - happen in 5.0? Considering all the gear assets they'll have to readjust for each race, it seems the longer they take, the more work they're gonna have to do. So the sooner the better, right?
Ugh. All of the original races need an overhaul. I don't think I can pick just once. Draenei and blood elves are still pretty cool, but all of the races that launched with vanilla WoW are not so good. With every new game that releases, it becomes a little harder for me to look at WoW's races, and I imagine it's even worse for new players. I'm going to be much more accepting of graphics I've been seeing for eight years than someone who has been playing, say ... an MMO like RIFT/Aion/TOR, or even a single player game like Skyrim. Those people are going to look at World of Warcraft's characters (and character creator) and go, "Really? This is what all the fuss is? Really?"
We're not looking for photorealism; we're just looking for ... better. The cartoony style is perfectly fine, but Warcraft right now is like watching cartoons from the '80s and '90s. They're not nearly as vivid as you remember them.
I love World of Warcraft, but I feel it needs to start putting up a serious fight to maintain its status as top dog in the MMO 'verse. Updating character models is just one thing the developers need to do. I think that many of us still playing WoW in 2012 are waiting for the developers to pull out a Hyper Beam, but they're Splash Attacking instead. I'm really eager to see what they're going to pull out for Mists of Pandaria.
... OK, fine, if I must pick one race that absolutely needs a redo, it's night elves. Holy crap, what is wrong with night elf males? They looked like horrific science experiments in 2004, and we're still looking at their mutant flipper hands eight years later. Destroy them. Destroy them all.
What exactly happened with Benedictus? I thought we found him out abou him turning trator during the alliance intro to twilight highlands- did Varian think it'd be funny not to tell Thrall that Benedictus had turned?
That quest chain never made it into the actual game. All of the sound files for that quest were recorded, Varian and Benedictus and the whole thing, but it was never actually implemented. The Alliance is given no indication of Benedictus' going traitor at all.
The Alliance's introduction to the Twilight Highlands is ... a little lackluster. We get a 24 reference, than Fargo Flintlocke flies us to the Twilight Highlands, where we discover the Horde has nearly destroyed our only foothold in the zone. That's it. The Horde's intro to the Twilight Highlands is much better and actually has some story relevance.
I've been farming MC on my hunter trying to get Thunderfury (2 years and no left binding, Geddon hates me) and I got the Eye of Sulfuras off Rag one run, My question is if I get the Sulfuron Hammer could I make the Legendary and get the achievement off it?
I wasn't sure, so I checked the Wowhead comments for Sulfuras. According to the comments over there, you'll only get the Feat of Strength if you can actually equip the item.
Like you, I also spent multiple years farming my second binding for Thunderfury. I finally gave up on it when transmogrification was announced. I'm not much of an achievement guy; I just wanted it to look cool.
The comments of The Queue yesterday wanted more cat pictures. So here's a cat. Specifically, it is Kelly Aarons' cat Alfrado.
Besides humans (which far and away need it the most), which race do you feel needs the graphic upgrade the most? And do you think this will finally - FINALLY - happen in 5.0? Considering all the gear assets they'll have to readjust for each race, it seems the longer they take, the more work they're gonna have to do. So the sooner the better, right?
Ugh. All of the original races need an overhaul. I don't think I can pick just once. Draenei and blood elves are still pretty cool, but all of the races that launched with vanilla WoW are not so good. With every new game that releases, it becomes a little harder for me to look at WoW's races, and I imagine it's even worse for new players. I'm going to be much more accepting of graphics I've been seeing for eight years than someone who has been playing, say ... an MMO like RIFT/Aion/TOR, or even a single player game like Skyrim. Those people are going to look at World of Warcraft's characters (and character creator) and go, "Really? This is what all the fuss is? Really?"
We're not looking for photorealism; we're just looking for ... better. The cartoony style is perfectly fine, but Warcraft right now is like watching cartoons from the '80s and '90s. They're not nearly as vivid as you remember them.
I love World of Warcraft, but I feel it needs to start putting up a serious fight to maintain its status as top dog in the MMO 'verse. Updating character models is just one thing the developers need to do. I think that many of us still playing WoW in 2012 are waiting for the developers to pull out a Hyper Beam, but they're Splash Attacking instead. I'm really eager to see what they're going to pull out for Mists of Pandaria.
... OK, fine, if I must pick one race that absolutely needs a redo, it's night elves. Holy crap, what is wrong with night elf males? They looked like horrific science experiments in 2004, and we're still looking at their mutant flipper hands eight years later. Destroy them. Destroy them all.
What exactly happened with Benedictus? I thought we found him out abou him turning trator during the alliance intro to twilight highlands- did Varian think it'd be funny not to tell Thrall that Benedictus had turned?
That quest chain never made it into the actual game. All of the sound files for that quest were recorded, Varian and Benedictus and the whole thing, but it was never actually implemented. The Alliance is given no indication of Benedictus' going traitor at all.
The Alliance's introduction to the Twilight Highlands is ... a little lackluster. We get a 24 reference, than Fargo Flintlocke flies us to the Twilight Highlands, where we discover the Horde has nearly destroyed our only foothold in the zone. That's it. The Horde's intro to the Twilight Highlands is much better and actually has some story relevance.
I've been farming MC on my hunter trying to get Thunderfury (2 years and no left binding, Geddon hates me) and I got the Eye of Sulfuras off Rag one run, My question is if I get the Sulfuron Hammer could I make the Legendary and get the achievement off it?
I wasn't sure, so I checked the Wowhead comments for Sulfuras. According to the comments over there, you'll only get the Feat of Strength if you can actually equip the item.
Like you, I also spent multiple years farming my second binding for Thunderfury. I finally gave up on it when transmogrification was announced. I'm not much of an achievement guy; I just wanted it to look cool.
2012年1月5日星期四
We do not make the games edition
Sometimes, I get questions for Ask Massively that I just can't use, and not because they're questions to which the answer is just "I don't know," although I try to steer away from those as frequently as possible because it's such an unsatisfying answer. No, sometimes we get questions for which we're not even the right people to answer, period. You can ask me to put a feature in EverQuest II or to consider developing it, but I don't work on EverQuest II. Heck, I don't even play it.
This week's installment of Ask Massively has been pared down to the questions that I can actually answer, including answers about the potential audience of the upcoming WildStar and the future of Star Wars: The Old Republic as it pertains to allowing user-coded addons.
It's hard to say for sure one way or the other at the moment -- after all, the game still hasn't announced a definite beta date, much less given us a timetable for release and so forth. But I'm going to go out on a limb and say that the game will be marketed toward the same group as most MMOs these days, nicely overlapping with the majority of Massively's readership.
Who's going to be attracted? I'm guessing that it'll be mostly people in their late teens to early twenties, since the sense of humor and overall atmosphere doesn't seem quite right for a kid-oriented game. But as in most MMOs, I think we'll see a wide variance in overall appeal, and you'll meet people of all age brackets who play the game. More than that, we just don't know yet; ask again when there's a beta out and playable.
It was said shortly after the game's early access period started that the development team was hard at work improving the game for the future, and one of the areas specifically mentioned was UI customization. While that doesn't necessarily mean that addons will be allowed, it's certainly a strong hint in that direction.
My personal guess? Odds are good, but expect the options to be fairly limited. I don't think we'll ever quite see the plethora of addons we've seen for World of Warcraft, mostly due to limitations on what addons can do.
This week's installment of Ask Massively has been pared down to the questions that I can actually answer, including answers about the potential audience of the upcoming WildStar and the future of Star Wars: The Old Republic as it pertains to allowing user-coded addons.
It's hard to say for sure one way or the other at the moment -- after all, the game still hasn't announced a definite beta date, much less given us a timetable for release and so forth. But I'm going to go out on a limb and say that the game will be marketed toward the same group as most MMOs these days, nicely overlapping with the majority of Massively's readership.
Who's going to be attracted? I'm guessing that it'll be mostly people in their late teens to early twenties, since the sense of humor and overall atmosphere doesn't seem quite right for a kid-oriented game. But as in most MMOs, I think we'll see a wide variance in overall appeal, and you'll meet people of all age brackets who play the game. More than that, we just don't know yet; ask again when there's a beta out and playable.
It was said shortly after the game's early access period started that the development team was hard at work improving the game for the future, and one of the areas specifically mentioned was UI customization. While that doesn't necessarily mean that addons will be allowed, it's certainly a strong hint in that direction.
My personal guess? Odds are good, but expect the options to be fairly limited. I don't think we'll ever quite see the plethora of addons we've seen for World of Warcraft, mostly due to limitations on what addons can do.
2012年1月3日星期二
Former Lineage II artist returns to NCsoft for new MMO project
NCsoft's prodigal son has returned, and with him the hopes and dreams of the future of gaming. Well that might be a smidge melodramatic, but fans of the company's games certainly have a good reason to celebrate today as former Lineage II artist Juno Jeong has come back to the fold.
Jeong signed back on with NCsoft as of yesterday to be the art director of an unknown MMO project. This is a marked step up from his previous role in the company as a member of the character production team, and those who know Jeong's art style are already expressing excitement with his current role. Following his stint on Lineage II, Jeong worked for several other game companies including Gravity, NHN, and Npluto.
While speculation is swirling over the exact nature of the project to which he's been assigned, the most common assumptions are either that he's working on another Lineage or Aion title.
Jeong signed back on with NCsoft as of yesterday to be the art director of an unknown MMO project. This is a marked step up from his previous role in the company as a member of the character production team, and those who know Jeong's art style are already expressing excitement with his current role. Following his stint on Lineage II, Jeong worked for several other game companies including Gravity, NHN, and Npluto.
While speculation is swirling over the exact nature of the project to which he's been assigned, the most common assumptions are either that he's working on another Lineage or Aion title.
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